
Adobe just shipped a Generative Media Tool inside Premiere Pro that lets you create video and sound effects right in your timeline instead of jumping between apps. You get to pick the AI model behind the generation β Adobe Firefly, or partner models like Google Veo, Kling, Runway, and Luma β so you're not locked into one look. After Effects also got a beta AI Assistant that can organize layers and build motion effects from a plain-language request.

Berlin-based artist Jonas Sprattland shoots campaigns for Nike, Balenciaga, and Adidas by combining custom code with intricate camera setups β not AI β to bend and reshape footage as if it were a physical material. His own words: "I love the idea of treating video footage like a physical material, like clay or paint."

Kinetic-design duo Isabel Gibson and Helen Chesner (Isabel + Helen) just opened "Motion Sickness," a decade-retrospective show at The Conran Shop for London Design Festival, walking through the models and motion tests behind work for Burberry, Moncler, Converse, and Hermès. Co-founder Isabel Gibson on why they still build physical prototypes in an AI-saturated industry: "I think there's something still quite magical about doing stuff in real life... it's almost like making the impossible possible."

Montreal foundry Pangram Pangram just released Neue Gstaad, a 112-style type system (seven subfamilies, expanded to compressed weights) designed by Ian Party and inspired by Swiss alpine precision β right down to a custom skier pictogram built from the letterforms.

Artist Philip Lindeman couldn't get ceramics to move fast enough, so he switched to a papier-mΓ’chΓ©-clay hybrid to build lumpy, imperfect caps mixing skate culture, graffiti, and 90s cartoon graphics β then documented the whole set in a self-published zine called "Caps."
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